The Gods of Sinath Lonn
One of the major differences between traditional D&D and my science fantasy homebrew setting is the nature of divine magic. A big part of this is the relationship between mortals and the gods. In settings such as the Forgotten Realms or Greyhawk, divine magic comes from the gods themselves. That isn’t the case in Sinath Lonn.
There are basically two types of gods in this world. The first are patron gods, and they are typically concerned with an individual race such as elves or orcs. The second are greater gods, who get involved in things that they care about in somewhat fickle and inconsistent ways.
Patron Gods
These gods are a bit more consistent than the greater gods in that they care about their individual races. They get involved in the mortal world generally only when really momentous events effect their flocks, or when they sense an opportunity to expand their base of power or sphere of influence.
Race | Deity | Description |
---|---|---|
Bugbear | Hruggek | Barbarian bugbear god of violence |
Centaur | Skerrit | Forest creature god of healing |
Dragonborn | Bahamut | Platinum dragon god of strength and wisdom |
Dwarf | Moradin | All-father dwarf god of the forge |
Elf | Corellon Larethian | Nonbinary elf god of art and magic |
Firbolg | Chislev | Faerie godmother of the forest |
Goblin | Maglubiyet | Giant goblin god of war and plunder |
Goliath | Skoraeus | Stone giant god of art |
Gnome | Garl Glittergold | Fantastical gnome god of trickery |
Halfling | Yondalla | Halfling goddess of home and hearth |
Hobgoglin | Morrghan | Raven god of war and death |
Kobold | Kurtulmak | Winged kobold god of war and mining |
Leonin | Ajani | Leonin hero-king god of justice |
Lizardfolk | Semuanya | Gigantic genderless lizardfolk god of breeding and survival |
Loxodon | Eldath | Elephant goddess of peace and nature |
Minotaur | Kord | Giant god of strength |
Orc | Gruumsh | One-eyed orc god of war |
Satyr | Loki | Giant satyr god of thieves and trickery |
Tabaxi | Bast | Panther goddess of vengeance (and cats) |
Tortle | Trithereon | Dragon turtle god of liberty and independence |
Triton | Eadro | Merfolk god of sea and storm |
Greater Gods
Unlike patron gods, the greater gods aren’t really all that interested in the affairs of individual mortals without some compelling reason. Instead they care about particular ideals or purposes which are filled by many creatures, humanoids or monsters. There have been some cults to these gods over the years and perhaps a few of them have had some effect. More often, the plots and conflicts of the greater gods have some overall effect on the mortal realm.
Deity | Description |
---|---|
Aegir | Kraken god of the sea |
Asmodeus | Archdevil god of fiends and torture |
Azuth | Robed god of magic |
Bahamut | Platinum dragon god of strength and wisdom |
Bhaal | Assassin god of murder |
Celestian | Sailor god of stars and wanderers |
Chauntea | Dryad goddess of agriculture and harvest |
Dol Dorn | Armored god of honor and impervious strength |
Dunatis | Giant god of mountains and the earth |
Goibhniu | Fire giant god of the forge |
Incabulos | Vermin swarm god of plague and famine |
Kelemvor | Robed god of the dead |
Lathander | Angelic god of birth and renewal |
Lolth | Spider goddess of traps, trickery, ambush |
Majere | Monk goddess of meditation and order |
Malar | Bear god of the hunt |
Milil | Bard god of poetry and song |
Mishakal | Unicorn goddess of healing |
Njord | Storm giant god of the storm |
Oghma | Librarian god of knowledge |
Paladine | Archon god of rulers |
Shar | Night hag goddess of darkness |
Savras | Valkyrie god of divination and fate |
Sune | goddess of love and beauty |
Tiamat | Multiheaded dragon goddess of rage and fury |
Vecna | Sorcerer-god of secrets |
Servants, agents, and envoys
The gods themselves aren’t seen in the world (at least, not in a way that doesn’t strike people as ‘holy shit what is this crazy person talking about’) but their servants definitely are. It is believed that magical/supernatural/etc creatures such as elementals, fey, celestials, fiends, and monstrosities are chosen as servants of one god or another to fulfill tasks (either general or specific). People who are particularly observant of religious practices might balk at interfering with such creatures without some careful thought.